Category Archives: Games
Capstone Presentation Video
I recently finished my Master’s Capstone presentation and will be adding it to my portfolio when I get the chance. In the meantime I have made a video of the final presentation available. There is an introduction by Marty Siegel followed by my presentation and some follow up questions. Also, here is the poster for [...]
Capstone Theoretical Stuff
Design is a balancing act, and one of the things I find merit in tossing into it is a strong understanding of theory and literature. It helps to recognize and acknowledge your values in the design process so that they can be made explicit to yourself and all other stakeholders. That being said, I now [...]
Critical Analysis Pre-Writing
In this post, I am attempting to make some sense of my argument for a paper I am planning to write. For this paper I am doing a critical analysis of World of Warcraft’s FigurePrints service. In making my thoughts and assumptions explicit, I have very strong opinions about how World of Warcraft favors certain [...]
Also posted in Critique, Design, Human-Centered, Projects Tagged Academics, creative software, Critique, Design, Games, Human-Centered, MMORPG, tools Leave a comment
Phenomenological Reading of WoW Machinima
For my Interaction Culture class I decided to a close phenomological reading of a bit of machinima made from WoW clips set to the song “Here Without You” by 3 Doors Down. It has been an interesting journey. It is incredible to think that some clips from World of Warcraft set to a cheesy late [...]
Also posted in Critique, Design Philosophy, Projects Tagged Academics, Critique, Games, Human-Centered, MMORPG Leave a comment
MMORPGs and HCI
I have always loved RPG games. I often think about how RPGs and MMORPGs can relate to HCI. There are probably a ton of people who could talk on this subject better than I will, but I will spit out my couple of cents anyway. I am considering doing my Master’s capstone project on the [...]
“Play Money” and RMT is why I will never play MMORPGs again.