Category Archives: Projects
Capstone Theoretical Stuff
Design is a balancing act, and one of the things I find merit in tossing into it is a strong understanding of theory and literature. It helps to recognize and acknowledge your values in the design process so that they can be made explicit to yourself and all other stakeholders. That being said, I now [...]
Critical Analysis Pre-Writing
In this post, I am attempting to make some sense of my argument for a paper I am planning to write. For this paper I am doing a critical analysis of World of Warcraft’s FigurePrints service. In making my thoughts and assumptions explicit, I have very strong opinions about how World of Warcraft favors certain [...]
Also posted in Critique, Design, Games, Human-Centered Tagged Academics, creative software, Critique, Design, Games, Human-Centered, MMORPG, tools Leave a comment
Phenomenological Reading of WoW Machinima
For my Interaction Culture class I decided to a close phenomological reading of a bit of machinima made from WoW clips set to the song “Here Without You” by 3 Doors Down. It has been an interesting journey. It is incredible to think that some clips from World of Warcraft set to a cheesy late [...]
Also posted in Critique, Design Philosophy, Games Tagged Academics, Critique, Games, Human-Centered, MMORPG Leave a comment
Project Reflections: Green Thermostat
Being a few months removed from my first design projects in my HCI/d Master’s study at Indiana University, I have some reflections and lessons learned. For this particular project I worked with another student to design a green thermostat. The project took about a week and included some informal user research, concept sketches, prototyping in [...]
Also posted in Design, Reflection Tagged Design, Design Thinking, Green, Projects, Reflections Leave a comment
Capstone Presentation Video