Objective

Seeking a full-time interaction/experience design position where I can use my communication and human-centered design skills to create enjoyable and meaningful interactions between people and technology.


Education

MS, Human Computer Interaction Design, Expected 2010
Indiana University School of Informatics, Bloomington, IN
GPA: 3.98/4.00

BS, Informatics - Communications Core, 2007
University of South Carolina Upstate, Spartanburg, SC
GPA: 4.00/4.00


Relevant Experience

Interaction Design Intern, Disney Feature Animation Studios
June 2010 - Present

  • Collaborate with Interaction Design and Software Development team on redesign of company intranet.
  • Provide critical strategies for integrating interaction design into a complex feature film and software production pipeline.
  • Consult on various technology initiatives including multitouch, story development, and animation.
  • Deliver thoughtful research and design concepts in short time frames.

Interaction Designer, Hanapin Marketing
July 2009 - November 2009

  • Worked closely with client to develop branding and web strategy for increasing readership.
  • Created wireframes and mockups for website redesigns.
  • Used interviews, critique, and affinity diagramming to provide client with design directions.
  • Solved problems and met deadlines in short time frames.

Lead Designer and Researcher, DiamondTouch Table Research Group
January 2009 - Present

  • Directed small team to create and conduct design and research plans.
  • Created a library of touch-based interactions for the Mitsubishi Diamond Touch table.
  • Worked closely with programmers to test and develop several cooperative tabletop games and applications.
  • Conducted user research including interviews, observation, and participatory design.
  • Wrote design and research documentation accepted to Interactive Tabletops and Surfaces 2009 conference.

Associate Instructor, Indiana University
August 2008 - Present

  • Directed and mentored multiple teams to design and develop wide range of information technology solutions.
  • Consulted on the application of human-centered design standards and processes.
  • Worked with student teams to plan and stick to project development timelines.
  • Instructed students on design methods including user research, concept development, and evaluation.
  • Helped create curriculum for teaching design, team collaboration, and programming skills.

HCI Methods

Paper Prototyping, Sketching, Wireframing, Bodystorming, Storyboarding, Personas, Usability Testing, Copywriting, Affinity Diagramming, Ethnography, Contextual Inquiry, Interviews, Cultural Probes, Card Sorting


Activities

Co-Founder, HCI/d Discussion Circle
Organized and held bi-weekly meetings for the presentation and discussion of wide range of design ideas.

Instructor/Mentor, Interaction Design Practice Course
Consulted on and critiqued design projects for new HCI/d Master's students.

Member, HCI Design Club
Rapidly conceptualized and prototyped designs while working in small groups.

Designer/Researcher, Visual Phatics Research Group
Helped design application for enabling amateur research of visual phatics of Twitter avatars.

Researcher, NSF-Sponsored Study of I-TRIZ
Mapped I-TRIZ principles to the domains of information technology and education.